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Vectorworks for Entertainment Design

by Kevin Lee Allen
Publisher: CRC Press
Release Date: 2014-09-15
Genre: Performing Arts
Pages: 342 pages
ISBN 13: 1317929756
ISBN 10: 9781317929758
Format: PDF, ePUB, MOBI, Audiobooks, Kindle

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Synopsis : Vectorworks for Entertainment Design written by Kevin Lee Allen, published by CRC Press which was released on 2014-09-15. Download Vectorworks for Entertainment Design Books now! Available in PDF, EPUB, Mobi Format. The first book in the industry tailored specifically for the entertainment professional, Vectorworks for Entertainment Design covers the ins and outs of Vectorworks software for lighting, scenic, and sound design. -- The first book in the industry tailored specifically for the entertainment professional, Vectorworks for Entertainment Design covers the ins and outs of Vectorworks software for lighting, scenic, and sound design. With a detailed look at the design process, from idea to development, to the documentation necessary for execution, Vectorworks for Entertainment Design will encourage you to create your own process and workflow through exercises that build on one another. The text stresses the process of developing an idea, visualizing it, and evolving it for presentation, documentation, or drafting. The author focuses on both the technical how-to and the art of design, giving you the tools you need to learn and then use the application professionally. Fully illustrated with step-by-step instructions, it contains inspirational work from Broadway, major regional companies, and non-theatrical, entertainment design.

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Vectorworks for Entertainment Design
Language: en
Pages: 342
Authors: Kevin Lee Allen
Categories: Performing Arts
Type: BOOK - Published: 2014-09-15 - Publisher: CRC Press

The first book in the industry tailored specifically for the entertainment professional, Vectorworks for Entertainment Design covers the ins and outs of Vectorworks software for lighting, scenic, and sound design. With a detailed look at the design process, from idea to development, to the documentation necessary for execution, Vectorworks for Entertainment Design will encourage you to create your own process and workflow through exercises that build on one another. The text stresses the process of developing an idea, visualizing it, and evolving it for presentation, documentation, or drafting. The author focuses on both the technical how-to and the art of design, giving you the tools you need to learn and then use the application professionally. Fully illustrated with step-by-step instructions, it contains inspirational work from Broadway, major regional companies, and non-theatrical, entertainment design.
Vectorworks for Entertainment Design
Language: en
Pages: 440
Authors: Kevin Lee Allen
Categories: Performing Arts
Type: BOOK - Published: 2020-09-03 - Publisher: Routledge

Vectorworks for Entertainment Design is the first book in the industry tailored for the entertainment professional. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging. With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modelling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment. Exploring both the technical how-to and the art of design, this book provides Theatre and Lighting Designers with the tools to learn about the application and use it professionally. Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book.
Vectorworks for Entertainment Design
Language: en
Pages: 440
Authors: Kevin Lee Allen
Categories: Performing Arts
Type: BOOK - Published: 2020-07-13 - Publisher: Routledge

Vectorworks for Entertainment Design is the first book in the industry tailored for the entertainment professional. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging. With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modeling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment. Exploring both the technical how-to and the art of design, this book provides Theatre and Lighting Designers with the tools to learn about the application and use it professionally. Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book.
Entertainment and Lighting Design with Vectorworks Spotlight - 2nd Edition
Language: en
Pages: 236
Authors: Kevin Lee Allen
Categories: Performing Arts
Type: BOOK - Published: 2013-01-25 - Publisher:

This book, written by award-winning scenic and lighting designer Kevin Lee Allen, explores the use of the Vectorworks Spotlight with Renderworks program for use in the entertainment industries. While the methods and techniques described are applicable to film, television, concerts, exhibits, and themed architecture or interiors, this tutorial focuses on a project that creates a lighting, sound, and set designs for the stage, the root of entertainment design. From one step beyond traditional pencil thumbnails, this guide outlines a process of design development and collaboration with other designers and technical staff. The text is tutorial-based and directs the user to create two projects, each supported by a series of simple exercises. The first project is the creation of a simple 3D form, and the second project details the creation of scenic, sound, and lighting designs for a theoretical Broadway production of Romeo & Juliet. Each step of the process, created for either a sole practitioner or a designer working in a team, is laid out as an exercise with step-by-step directions and options to suit individual designers’ work preferences and tastes. The tutorial is perfect as either a classroom text or a self-guided training option.
3D Printing Basics for Entertainment Design
Language: en
Pages: 416
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Categories: Performing Arts
Type: BOOK - Published: 2017-10-12 - Publisher: Taylor & Francis

Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.
Theatrical Design
Language: en
Pages: 270
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A theatrical designer must address two questions when designing a production: What is the play about and what is the play like? To find the metaphor within a play is to unlock inspired and unique design concepts. Theatrical Design: An Introduction is about how to find the design idea for a production and what to do with that idea once identified. This book emphasizes script analysis and interpretation specifically for designers: how to release meaning and design inspiration from lines and characterization in a script. It then explains the artistic elements and principles of design—the skills necessary to create the design visualized. Concepts are illustrated with examples from theatre, film, art, architecture, and fashion that explore professional and historic use of conceptualization and metaphor. Theatrical Design: An Introduction imparts the tools designers need to innovate off the page.
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